Here I want to introduce my Minecraft like game engine I did with Unity 3D.Features:- digging, building, lighting- inventory- items (f.e. when you dig an item drops)- weapons (so far: pistol, smg, rocket launcher)- explosions- minimap/radar- skins, texture packs (100% compatible with minecraft, you can use them)- multiplayer (+ dedicated server), mode: team matches (more to come)- level loading/saving- monsters (first draft)The scripts are all written in C#. In the video I use a level of 13x13 chunks, each has 16 blocks square, but infinite worlds are supported, too. It could be connected to a Minecraft server and get the levels from there (this feature is so far not contained in the current release).Please find more information on . The new version of the game will be released in October.